Developer Update #2 — Vertical Slice Demo Now Available




Hello everyone.

We’re excited to announce that the first Vertical Slice Demo of City God Alice is finally complete.
This version was originally prepared for the Japanese online exhibition INDIE GAME WEB EVENT “MY GAME FES” Vol.3, and was initially released with Japanese support only.

After the announcement went live on our itch.io page, we received many requests from players who were hoping for an English version. At the same time, we also noticed a growing number of English-speaking visitors on our Steam store page, which truly surprised and encouraged us. Because of this, we took the opportunity to urgently add full English support to the demo, allowing more players to experience the world of City God Alice.

At present, some of the localization and translations are still being refined (such as the cover image, certain UI labels, and tutorial triggers), but this does not affect the core story or gameplay experience. As a vertical slice, the current build includes:

  • One complete escape-room-style puzzle stage

  • A partial gameplay demonstration of the combat system

This version is not a full demo, but a focused milestone build designed to verify the core gameplay direction, narrative pacing, and overall atmosphere. Before the version that includes all major core systems is officially released, we will continue using this vertical slice as our development base, steadily expanding and polishing the game from here.

We sincerely invite you to try this demo and would greatly appreciate any thoughts, feedback, or suggestions you may have.
Every piece of feedback is extremely important to us and will directly influence future development decisions.
If you enjoy the style and direction of City God Alice, we would also be deeply grateful if you added the game to your Steam Wishlist—it would mean a lot to our team.






Files

CityGodAlice-『MY GAME FES』Vol.3 292 MB
13 hours ago

Get 城隍アリス City God Alice

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